Iron Armada is incredibly easy to pick up and learn, and is very approachable whether you are a hardcore or casual fan!Ĭonstruct new ships using the resources your team mines from asteroids, salvages from wrecks, or captures from planets. Play how you want with your friends-mine and harvest resources, salvage ship parts, build and crew a variety of ships with no restrictions and near-limitless potential. Iron Armada is a space-faring combat game built from the ground up with full multiplayer compatibility in mind. The source-code repository for Iron Armada has been opened to our community developers, and the incorporation of features and ideas chosen by our community is our primary priority.” “Integrating our community into Iron Armada's development is the sole purpose for our early access release. How are you planning on involving the Community in your development process? Funds raised through sales of Iron Armada related upgrades will be reinvested into development, and used to create paid "incentive" milestone rewards for community developers who implement community requested features into the game.” We take great inspiration from games like Unturned, and we plan to follow a similar business model. Owners of the "Pioneer's Edition" will automatically receive this upgrade, as well as an exclusive "Pioneer" in-game tag that will no longer be purchase-able. Upon full release, players will be able to purchase an optional "upgrade" for Iron Armada which will include a limited number of exclusive features. Currently the game is now in beta, and is free to all Steam users. “During the alpha, our supporters were able to purchase the "Pioneer's Edition" of Iron Armada, which gave exclusive access to the alpha version of the game. Will the game be priced differently during and after Early Access? “The current state of Iron Armada allows for competitive multiplayer gameplay (on dedicated servers) with our standard "conquest" competitive gamemode.” What is the current state of the Early Access version? and will require considerable amounts of time and resources before we are confident we can include them.” However these features are only speculative. Possible future versions of Iron Armada could include open exploration, large scale multiplayer, rogue-like multiplayer campaigns, and single-player modes. Our immediate plans for the game include competitive "fleet" warfare, with a minimum of 16 (or 8 vs 8) players, fighting in large scale environments, over round based objectives. however we refrain from promising anything we are not entirely certain we can accomplish. community support (such as modifications.) We enjoy spending considerable time with our community day-dreaming and prototyping new ideas and features. “Our current goal is to build Iron Armada into a solid multiplayer foundation, with a variety of maps, gamemodes, and most importantly. How is the full version planned to differ from the Early Access version? so please take this into consideration when reviewing the current version of the game.” We don't like making promises before our work is done, and we don't like rushing to deadlines. Our roadmaps are mapped to content milestones, not timelines. “We have no specific timeframe on when Iron Armada will be completed. We want this to be the first step of something amazing, and that takes starting small.”Īpproximately how long will this game be in Early Access? Getting to know our players, exploring new gameplay ideas with our community, and building Iron Armada with the fans who love our game is what makes Early Access so important to us. “Being our first independent game ever made, we at Drakeling Labs want to take the time we need to get things right.
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